RVK help!

Ok i’ve been fighting this all afternoon, and finally resorting to help! I’m sure theres probably a better way, i just like the control of RVK’s. muahha. Anyway, I’m trying to make an airbag suspension setup. For a new vehicle i’m slowly making. Obviously airbags squeeze up so i’ve got the RVK’s all good for that. Got one for the base ‘pose’ and the squashed up ‘pose’.
My problem is, rather than having to animate the suspension doing its thing. I want to set up a system such as an Action constraint so i just have to move the lower suspension part and the airbag will squeeze as necessary. Hopefully that made sense. <scratches head> Any ideas are very much welcome! Also if you want comment on whats there…not that its much. Its going to be a RTV. Still lots more to do.

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sorry
no idea

ill go look for some ideas, but maybe…just maybe, you might be able to use empties for this and constriants, so when you move the axle bar up it pushes the empties, which pushes the suspension and triggers the airbag animation. i dont know if youll need python or not…

ill do some testing

you want to rig the bag mesh and then make those things that are pushig up your ACTION CONTRAINTS so as they move they cause the air bag’s armature to animate

OR, you can do a shape key on the airbag, and then contrain that to the movement of your thingamabobs that are moving up and down