S-Koé : Mix traditionnal 2D painting & Blender 3D

This image is the first illustration of a starting project of writing & illustrating a fantasy book named “S-koé”.
I start the first plan in 2D with photoshop including the big mushroom with the boy on. After I create the landscape with Blender 3D, and finally I draw over all my lines, to clean the 3D rendering and add crasy little details.
( this pictures contains little fun details , original is 3500x4800 pixels )
Thanks for the www.tdt3d.be Wip forum help (for the one interrested in the Wip :http://www.tdt3d.be/forum.php?action=vthread&forum=18&topic=885 )
I join here view of before the adding of 3D, the 3D rendering, a screenshot of my Blender screen, the final picture and to finish a close up picture.
Thanks to comment and share here your 2D paintings helped with Blender.
-David

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Wonderful!

Felicitation on a beautiful piece.

Alex

Thanks a lot Alex !

really beautiful work, and excellent integration with 3d.

five from me!

This piece of art belongs to the gallery. Outstanding! *****

I remember the first time I saw one of your drawings on Cgtalk and I went WOW, This is stunning details and work. The colors are strong and vibrant and the drawings are very well done. The composition is marvelous too.

Do you have any websites and links you could share to enlighten and brigten some of us who wish to improve their drawing skills?