Sacred water

http://www.lemsoft3d.com/images/BOTW/Pool.jpg

I FINALLY discovered a practical use for dispacement maps… :smiley:
Oh, and I used the water script:
http://www.elysiun.com/forum/viewtopic.php?t=30513&highlight=

Anyway, C&C are very welcome…

forget the image lemmy?

I like it except.

The grit on the floor texture repeats obviously. Have just bare floor texture for the image and use procedurals to add detail.
The water looks like glass or a mirror in too many places.