It started as a weekend challenge, but I wanted to improve on the 2 hour build.
I’m about done with it, now. I like the composition and the light, and the biggest issue was unwanted interaction between the two hair systems (rocks and grass). Having found seeds that rid me of most of the intersecting systems (and masks, of course), and some manual particle editing, I think I’ve gotten rid of the worst offenders, so I’m calling this done.
UPDATE: Fixed the UV on the boat.