Same cross, new textures

I didn’t like how the textures turned out, so I started over with them. Now it’s all blender procedurals and I like it much better. It’s not much, but since I have my exam in quantum mechanics tomorrow I couldn’t spend too much time on it (probably shouldn’t have spent any time on it at all ;))
http://w1.185.telia.com/~u18510119/cross4.jpg
Any comment?

http://w1.185.telia.com/~u18510119/stuff/icon_santa.gif pofo

Cool, the metal looks realistic, how did you do that, uvw mapping?

Make it GLOW! Make it GLOW!

That’d make it look too much like something to hang in a christmas tree. :wink:

The metal is done with a couple of reflection mapped blend textures, a stretched cloud texture and a noise texture… and I think I put a little bit of magic on the specs.

I forgot to mention that it’s based on those orbo necklaces in Witch Hunter Robin (the name really doesn’t do the series justice)

pofo

Very cool, your metal is great.

What’s the gren thing?

Stefano