new version 0.2
for more info
http://samgame.jeeran.com/blog
to download
http://www9.rapidupload.com/d.php?file=dl&filepath=30902
Hi every one
this is first version of samgame library for blender game engine
I develop for my game and for blender users
The most important thing in this version 0.1
New camera system
For more information and download samgame library and .blend test
http://samgame.jeeran.com/blog/archive/2006/11/122166.html
download samgame library and .blend test
>>download<< zip 100KB
version 0.1 info
1-SamGame New Camera Systam:
1-Soft follow —> OK
2-Back player —> OK
Mode 0 -> Around “”" free Around “”"
Mode 1 -> Hit To go Back “”" for Action game “”"
Mode 2 -> Always Soft Back “”" for car game “”"
3-Cinematograic —> off
4-Collision Detection —> off
5-AI Camera Man —> off
mode = Camera(Object,Space,Height,Time,Mode)
and the out from that = Mode
2-SamGame Blender Shortcut:
1- OB(“Object name”) # get Object “do not but OB in the name”
2- Sen(“Sensor name”) # get Sensor
3- Act(“Actuator name”) # get Actuator
4- Run(“Actuator name”) # activat Actuator
5- Mouse() # show mouse
6- Pal50() # set FPS to 50
3-SamGame Math:
1- getZAngle(matrix3x3) # get Z angle from matrix --> 0 to 360
2- getSpace(A,B) # get space frome A(x,y,z) to B(x,y,z)
SamGame version 0.1 Bug:
- No big bug in this ver
- The camera system only runs for one camera not more
- GetZAngle run very good but I think he have a mistake
.blend files help
- Arrow button to move player
- Enter to change camera mode to 1 “hit to back”
- 1,2 to change camera view “camera , top”
“”" This ver develop in blender 4.21 use sumo physics and run good in bullet and blender 2.42 just reversal Arrow button"""
enjoy
Samran abed alsalam