samurai sword slice through obect

(Shonuff) #1

hey guys

was putting together an animation and one of the shots is a samurai cutting an enemy from shoulder to hip and then he falls apart
been looking for youtube for ages and cannot find anyway I can use this technique for an animation

anyone got any tips please?

maybe the fracture modifier add on?

(Furik) #2

Boolean.blend (444 KB)

The first modifier I’m thinking of is the Boolean modifier. As shown above. I’m not very experienced with it, so it’s just experimentation for me too.


(Shonuff) #3

thanks for the reply. yeah i want to cut through another 3d model from shoulder to hip and trying to figure out ways to do it. i am sure there is numerous ways on achieving this :slight_smile:

(Mutantgenepool) #4

Personally, I would have the “victim” as two separate meshes. That way you would be able to texture the innards.

(Shonuff) #5

Ahh ok sounds good. So maybe use Boolean to spilt them then using constraints/parenting fix them together until the time to slice?

(Mutantgenepool) #6

You should be able to skin both halves to the armiture to animate.

(Shonuff) #7

Thanks again. I might also experiment with the fracture modifier add on as that can achieve some cool results with different settings.