Sandworm

I had finished this project a little over a month ago, and it’s been posted on CGTalk. A friend of mine said he could do better in 3DS than I could in blender, so he challenged me to a 10 second challenge and I could pick the subject, I chose sandworms (from either Dune or Beetlejuice). He has yet to finish his while this image is frame 65 in my 250 frames. The video is also located here: http://www.youtube.com/watch?v=juKFwYm9Q_A
Comments are more than welcome.

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Well the model is good, but the animation needs work. Also, when that jar tips over, it falls very slowly, and doesn’t bounce or break.

Thanks for the comments, I would rather have critique over nothing at all.
It was the first time I really tried to animate anything besides a camera (my job requires flythroughs). I didn’t really put much thought into the jar beyond making it drop onto the spoon to make the worm fly.

I think the animation needs to be smoothed out, try watching how things fall and how snakes/worms move and then emulate that. Also it lacks a lot of texturing.
Regards,
tim