I took a break from doing stuff with cars ;D Its the first time i sculpted something except for some really easy stuff like rough forms of landscapes. It was challenging to get the brushes do what i wanted them to do but i finally got it.
It is supposed to be a pokemon figure i owned and played with when i was a child. Its job is now to protect young saplings (at least in these Renders :)).
This is very impressive work, shxfreestyle! It reminds me so much of some of the Vray renders I’ve seen, I don’t know exactly how to describe it, but the way the light looks reminds me of it. Very, very realistic materials! It looks like a plastic sculpture that has been photographed. The environment is also very well done. The various types of rocks and stones, as well as the dead plant debris. Do you recall how many different objects you modeled to create this landscape scene?
Incredible work, I’m blow away by it. There’s so much to look at.
This is amazing!!! You got every single detail perfectly! There is even little pieces of debris sitting on the plastic toy! It looks just like a photograph and I also like the character you chose to make. Why did you choose to sculpt the character instead of modeling it? It seems like since it is a smooth toy it might be easier to model it with a subsurf modifier. Also, how did you manage to sculpt it without it looking like lumpy clay? That is what happens whenever I sculpt anything :o
This is a very impressive render! You did an excellent job of making the Pokemon model look convincing as a toy as well. The textures make it appear as if its been played with and the paint isn’t perfect which is great because cheaply manufactured toys usually don’t have the best paint jobs. I appreciate the detail and attention you put into this image. ^^