6430 vertices, 6162 polygons. The topology is mostly from the Jeanne d’Arc tutorial by Michel Roger, with slight modifications.
I wanted to keep it as simple as possible, so clothing and hair are attached to main body bones. As a result, extensive movements generate very unrealistic deformations.
Submitted it to blendswap, but it is not accepted yet. Can be freely downloaded from TurboSquid until then.
I have to work on body topology a bit more and probably will add some extra deformer bones. And face expressions. And more clothes. And… and…
Comments welcome
I’m going to play with her in Blender and make her do things. Is that a better description for you. How is it weird to download a character for Blender and use it as intended?
I initially thought her to be around 12. English is not my first language, but I think the term tween in used unofficially for children starting from 11.
But it was more than year ago, so she is older now