Satin texture?

Anybody know the best settings to use to get a satin effect? I don’t know if this is something I need to use an image for or not, but I’d appreciate any suggestions.

T

Saturn or Satin (the devil or whatever) ?

Probably UV map, lol.

That’s what a lot complex mesh use.

Wolf

Satin the cloth. Kind of like silk. Specifically, a ribbon.

Maybe texture mapping is the way to go, but I thought maybe there’d be a good procedural way to get this effect. Guess not.

Try out Minnaert diffuse shader with low darkness value. (Reference: http://mediawiki.blender.org/index.php/Manual/PartIII/Diffuse_Shaders)

Are you looking for something like this?
http://battles.mudpuddle.co.nz/index.php?name=Forums&file=viewtopic&t=358

Procedurals seemed to work fine in this case, but I haven’t tried these shaders with other models or lighting. Would you like the blend files?

Bagration,

I can’t seem to get to that link. I’d like to see it though.

T

<edit>

Got it. Yeah, actually, the red one is too velvety, but the green one is more like what I’m after… maybe even a bit shinier but I’d definitely be interested in knowing the settings for that one.

Woodman’s at the bottom is actually the closest to the satin I’m after, although I think your top one is the most like velvet…

BeBraw,

Thanks for the suggestion, I’m gonna try that now.