save flip normals for recalculate normal

I have a selection faces which needed to flip normals from my object.
Is it possible to save this. So these faces do not flip back again when using Ctrl+N. (Recalculate Normal)

Recalculating normals only affects the currently selected faces, just don’t select the ones you don’t want changing

You can save faces in a vertex group

Yes I know its not a big problem but sometimes I forget which faces where flipped.
Thanks for vertex tip.

Ctrl N will only influence the the normals (which is the derivation of the vectors making up the face). You might try “recalculate inside/ outside” as well. :slight_smile: I hope that helps.