I’m running OSX, 10.4.8 on an Intel processor. With Blender 2.42, if I create a game and select “Save Runtime” I get “Unable to make runtime: Unable to find runtime”.
There’s a Blenderplayer executable in the Blender directory, but it says it’s a Unix Executable File. If I put an old version of the Blenderplayer into the directory, I can make the runtime, but the game physics is all screwed up. I think I need an up to date Blenderplayer, but the one that comes with the official release isn’t working for me. Any ideas what I should do differently?