Another one of my 3D typography studies. I did this job to learn a little about Blender’s geometry nodes. The word “SAY” was made from goiabada, a guava jam that is widely consumed with cheese in Brazil.
Could you give us any insight into how you went about modeling the letters? I am very curious about using typography in blender. I come from a graphic design background and would like to implement more typography in my 3D work. But blender sucks at type compared to cinema 4d.
Any advice would be highly appreciated.