I appended this object from another blend and when scaling it in object mode it does not behave as any of my other objects. I have no idea what I have done to change it’s behaviour - does anyone know what is going on?
(In the video I scale around the cursor on the X axis. Normally I just press s->x-> (-1) to flip it. In this case it is not working. I made a new object to show how it usually works (the cubes))