Scale sculpt test [Result: Failure]

This was a test of a scale sculpt that I planned to bake to a normal map. After I created a tiled brush I decided to test it out.

I have to say, I’m less then impressed with the final result. I partly blame it on the irregular scales, At the time I though I could get away with doing a slapdash job. Not to mention my unwillingness to turn on the X-symmetry (I actually thought keeping it turned off would result in a more realistic look).

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The upload manager will only let me upload three files at a time, so here’s the back view:

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