I’m new to this whole modeling thing and I have a really simple question.
My problem is, that I don’t know how to stretch an object exactly.
None of the few tutorials I tried were able to answer my question and the sheer amount of buttons and options discouraged me to look for it myself.
All I want to do is to form a cube into something that comes near to (or is exactly) this one:
The isometric cameraview is already set up. So that won’t be the problem!
I need this to make my own tilesets in my favourite videogame (Jagged Alliance 2). Later I want to paint textures on the cube, so all I’ll have to do is to trim the rendered scene with paint to get nice tilesets :).
I hope you can help me!
Thanks in advance and excuse me for my bad English!