Currently I’m modelling a trophy (I’m very new) and so I have half a cylinder and a mirror modifier to give the full shape. I was planning on scaling loop-cuts in order to give it its shape.
However when I scale the loop, the nearer a point is to the centre, the farther it moves towards the centre. E.g. the very centre point is moving across the mirror line.
I have tried moving the 3D cursor to the centre of the semi-circle and to the centre of the full (mirrored) circle but it still doesn’t work.
Any help would be appreciated.