Hello,
I’m struggling to understand how geometry nodes separate instances from each other and how they can be modified individually. I’m building a room generator with geometry nodes and my approach is to extrude a shape for the room from a cube, instance a wall piece on each face and then scale the instance to fill the face.
I can only scale all the instances by the same amount. The height of the wall pieces don’t match the height of the box but this is fine for now, I only want to get the walls working.
Below is my node setup
Any help on this is greatly appreciated.

