Why is it that when I scale on an axis, it goes diagonally effectively warping any object I create? It has only started doing this recently, so I must have hit something, but I can’t figure out what to save my life. Please help, this is incredibly frustrating.
If I have a box and scale it on the y axis, it should do this
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When you scale (or any other Transform) in Object mode it scales the Object, when you do it in Edit mode it scales the Mesh (the mesh is a set of datapoints linked to the object, not the object itself which has its own data). So if you Rotate the Mesh (edit mode) then Scale the Object (object mode) along a single axis the mesh will be squished.
You should be aware of your pivot point too. For example, If your using your 3d cursor as the pivot and its located to the side it will scale like you describe.