Scaling/Rotating problem..?

So blender isn’t letting me scale or rotate an object unless I go into edit mode, but that screws up the origin and when I try to fix the origin sometimes it places it nowhere near the middle of the object. Is it a bug or did I press a button or what?

You pressed a button. To be precise, the “Manipulate object centers only” button. Its on the 3d view header to the right of the pivot selector, it looks like 3 dots above a two headed arrow.

XD Thanks!

Wow, I had that problem for the past month, and only just thought to google it. Thank you man. :smiley: lol