Scandinavian apartment

Hi guys!

Finished up a personal project while trying to optimize the scene a bit in regards of textures without lacking too much quality.
Sky texture with a hint of yellowish light to reflect a very sunny day (normally very bright, clear white light is used in archvis). A few area lights as well.
Rendered in Cycles, 2000 adaptive samples and denoiser. Post Ps.

Take care and stay safe!

More of my stuff at https://www.instagram.com/arose3d/

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I would love to live in there! Absolutely amazing work!

Thank you for your kind words!

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I featured you on BlenderNation, have a great weekend!

You’re on the #featured row! :+1:

Thank you very much @bartv ! Appreciate it!

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Great work. Very natural. Can you share the material you used for the curtains and lamp? I made over 20 curtains last year and they all looked like trash.

Thank you!

Of course. See image below for the curtain material. The “OpacityFab” is a mask with “tiny holes” in it and the normal map is actually from a creased couch. But these aren’t necessary for a decent looking curtain material. Try the mix between P-BSDF where the base color is runned as shown (fresnel nodes) and a Translucent BSDF and that will do the trick quite nicely.

The lamp material is PBR textures with the roughness texture connected to the transmission as well.

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