I am a beginner with Blender, however it’s a work situation, and I have been asked to model an eyeball and scanning rig. In particular I would be grateful for some pointers to tutorial, or suggestions, on how to go about creating a scanning beam rig as follows:
There’s also talk, if I am successful in animating it, to try linking it to the game engine interactively. Although I haven’t begun reading up on that as yet, however, if the construction methods lent themselves to that, it would be a bonus.
Thanks for any help.
John Montgomery, Glassel, Scotland.