Hi all, I recently finished up an addon for scattering image textures and wanted to have a place to collect feedback. It was made for CG Cookie and can be found on their site and on the Blender Market. You can see just the code itself on GitHub.
Lots of other apps have easy ways to randomly distribute textures across a model’s surface (often called texture bombing or splattering), but to set that up in Blender is unnecessarily complicated and I haven’t seen any other addons for it yet. The goal of this addon is to allow you to do all of that as fast as possible, with as little node bloat as possible, and with as many customization options as you need.
The most recent version automatically detects PBR texture sets and organizes everything accordingly.
I’ll make a video tutorial for it soon, but if you know of any useful texture bombing techniques that I’ve missed that you would like to see implemented, just let me know!
See it in action: