I’ve been working on a scene based on some Syndicate concept art I found here: http://syndicate.wikia.com/wiki/File:Syndicate_Concept_Art2_RGB.jpg
I’ve been modeling and doing basic texturing on and off for years however I’m fairly new at trying to create high quality scenes with realistic materials and lighting. I’m struggling to take this scene to the next level.
The tree (looking at the concept art, it’s more of a metal tree-ish sculpture I think) and slightly emissive ball embedded in it are still early placeholders.
I’m using Blender 2.68a and using Cycles to render.
Any feedback and guidance will be much appreciated. Happy to post screenshots of node setups etc on request.