Hi, I am having some problems when I change scene.
I have a ‘menu’ like scene and a ‘gameplay’ like scene. Both scenes work fine when started first. When I use the menu scene to load my gameplay scene my materials/shadows/lighting seem different.
I am using this python code to change scene:
scene.replace("gameplay")
Anyone have any ideas why this might be happening?
I have realised my mistake. I had my ‘menu’ set to multitexture shading and my ‘gameplay’ scene to GLSL. Loading the new scene does not change the shading mode.
I do now have another issue though. I can no longer change object colour like this it would seem:
object.color=[1,0,0,1]
Any ideas how I can get this working with GLSL? Thanks