Scene.getCurrent()

Scene.getCurrent()

returns the scene on the bottom of the scene list
isn’t is susposted to return the current one?
or not.

if not how do i get the name of the current scene

In the reference it’s scene = Gamelogic.getCurrentScene()
print scene.getName()
works on mine, but I only have two scenes.

It should return the scene that owns the object that owns the Python controller that’s running the current script. I haven’t played with it much, so I can’t tell you anything else though.