Scene Overlay

Okay, I have it set up so that when I enter a portal it will direct me to the next scene which holds the next map, I also have it set up so once I enter that map it will pop up and say the name such as Lake side, but the only problem is that it will not go away, I’m not sure what I need to add to make the words lake side disapear after a few seconds.

you can add a delay sensor that is connected with an endobject actuator.

and again… nvm I found that out as well with a little play, thanks for helping :stuck_out_tongue: