I have been working with BGE for not too long and it is my first time making a game…
Well, here is my problem:
I need a timer / countdown (not visual) for a map. It is supposed to restart the scene after a certain time or switch to the next. I can make it with physics (if object X touches object Y, restart scene…) and have it invisible or outside the actual scene, but I was wandering if there is a more simple solution, one that uses only game logics.
Thank you all!