I have practically finished my first game.
Here i present a to for objects reduced szene,
to show the last major problems I was not able to find
out how to solve them on my own. Please help me.
Animation_Pfau-eng.blend (484 KB)
This text you find also in the texteditor in the blendfile:
There are 4 Objects:
Bird, its armature, floor and a cube (textured)
With SPACEBAR the bird moves forward an its legs
should be animated.
The Animation of the legs is not shown.
The cube shows its texture only by F12-rendering
and there is no shadow on the floor.
1. What is to change, that the animation
of the legs works?
2. With “show phyiics visualisation” you can see
a small cube on the floor of the birds left side.
Is this the armature? If yes, why is it THERE?
3. Why is in play-mode the armature no more
visible as an X-ray.
4. What ist to change so that i can see a shadow from the cube on the floor in PLAY-mode and in the viewport? 5. What ist to cahage so that i can see the texture of the cube in PLAY-mode and in the viewport? 6. How to connect the keybord-sensor with the action-actuator as playstop or loopstop, so that the legs move for every keybord-sensor-event: SPACEBAR one frame ahead. With no keybord-action the legs shall keep their actual position.
Thank you for any hints and please excuse my poor english,
Stephan from Germany