Wow, this is incredible.
Itās also pretty neat to be able to see how the addon has progressed since itās creation.
Good job man, I love your work.
Thank you More stuff is on the way!
Congratulations on the release of SceneCity 1.3. Any word on Blender 2.8 Addon compatibility? EEVEE compatible shading?
Thank you
Iāll port SceneCity to 2.8 and EEVEE yes. I canāt say when but as soon as itās possible. Last I saw it wasnāt possible yet, about a month ago. Iāll post news about it.
Hereās to give a bit of more encouragement to prioritize 2.8 support. I just bought this and I am liking it so far. However I have gotten used to 2.8 and itās a bummer to have to switch back to the dated interface just to use such a nice tool.
Anyway, what I mean to say is keep up the good work and canāt wait to see it ported over!
Thanks I hear you. Iāll start porting to 2.8 ASAP!
Love itā¦ Actually reinstalled my ubuntu now, and havenāt installed 2.79 at all yetā¦ just 2.8. Maybe i donāt need 2.79 more. xD
Anyways, keep up the good work!
Thank you so much! Canāt wait to try it out
just hearing about this now omg. this is great. ill def grab it once its released for 2.8
Iām on it, should be ready for the end of this month
That is awesome.
Updating of SceneCity to Blender 2.8 is going well Iāve been delayed by side work and 2.8 is so different under the hood I also had to learn all the new ins. I hope they wonāt make such big changes again before several years.
I was just looking to see if you posted any timeline for the 2.8 release. This is one of the major plugins I am looking forward to use in 2.8.
Iām working with this nowāand itās amazing. The 2.80 upgrade will be much appreciated.
Right now I am trying to figure out how to get curved roads to conform to a specific set of roads (black lines) I am trying to emulate. .
I realize the image there might not be all that suitable and can clean it upābut right now I canāt figure out how to tell the system to use it.
@ChristianVFX
I wanted to release it much sooner, but Iāve been side-tracked by work. Iām still on it though! Very likely this month! Then Iāll have to move forward and add much needed features.
@Marco_Chacon
I just replied to your email
āSceneCity buildingā was created by the following three steps.
- Import library of roads and buildings in active layers
- Place roads in 3d scene
- Place buildings along along roads
I have a question about exporting to Unity.
Iām trying to export all the objects in āSceneCity buildingā that I have created to a json file using the ājson exportā and āObjects getterā nodes.
I can export one object, but I can not export all objects at once.
Please tell me how to export all objects.
Hello Fumiki,
the export to JSON feature doesnāt work that way unfortunately, for now. First you have to create a city using the nodes, not using the SceneCity panel. Then you can export.
So I suggest first you follow the second tutorial here
https://www.cgchan.com/static/doc/scenecity/1.4/getting_started2.html
Then follow the video tutorial here (you already saw it I guess)
https://www.cgchan.com/static/doc/scenecity/1.4/export_to_unity.html
Then if you have a question or a difficulty, let me know
Is this supporting 2.8
Yes, since version 1.5