Scenes linking and new objects

After developing a 3d model of an interior room and placing cameras, I made several scenes out of the same set of objects.
The purpose of the model is to render stills of the interios for architectural presentation.
I made scenes one to each camera to batch render sets of images. Later I found out I can make each camera a frame and have only one scene.

However this process has me puzzled with scenes. The scenes were all linked to the same objects.


So changing objects is reflected in all scenes. However…
What about new objects? they are created in one scene only. Would I have to manually link them to all or any scenes I want?
Is there no “space” where new objects can be created where or scenes, link back to?
Can there be, maybe a “master scene” or a “universal space” like a representative form of all the object data?

I maybe not phrasing this very “Blender-like”, since I am new. Hope my question comes across clear.

-Christos

What about new objects? they are created in one scene only. Would I have to manually link them to all or any scenes I want?

Correct. New objects can be linked to other scenes. Select, Ctrl+L -> Objects to Scene

In case you keep adding more objects to a scene, and you want a complete linked copy of that scene, either link the new objects or simply create a new scene again (Link Objects).

Another option is to create a new empty scene, and in the Scene properties under ‘Scene’, set another scene as the ‘Background’.

Thank you Sago.

The background scene setting in the scene properties is closest to what I was looking for.
It’s not very well documented at all! is it? (I searched the wiki for description… I failed, unless it’s just me missing)