I’m trying to set up a blender file to have 1 set of object data which is then linked to multiple scenes. Each scene will have different materials assigned to the objects plus additional lights , cameras, background objects added that are unique to that scene. (Example image below)
Can anyone share a link or guide me to a tutorial that shows how to do this?
I’ve googled this and tried to create different scenes using materials (data vs object selector) but every time i change one scene the material in the original also changes. I also tried linking files and using library override but that would not allow me to assign a new material to the linked object.
the only way i’ve been able to create these different scenes is to replace all the materials on every object and i’m hoping there is a better way of doing this.