Finding myself forced to stay at home with time on my hands does have its upsides.
I’ve been doing stuff on blender at a real rate of knots and this is my latest Project.
I’m building a castle, hopefully for the Unity and unreal Engine game Engines, so I’m having to be a little disciplined in the way that I build it. (normally because I tend to be quite messy with my geometry)This is built out of tile parts, and as you can see it can be used to put it together a fairly quick Castle. So this is after about 2 days of work. the geometry is still fairly simple but the main part of it was getting all of the bits to fit together Theoretically you could build any sort of Castle out of this.
As I go on I’ll be adding things like the keep, and the great hall, and some kind of the ground, with paving and cobbles, at least for the curtain wall interior.
These are the basic components.
As you can see you can build a castle pretty quickly out of this.