The computers at our school have problems. They’re in my 3D Animation class, and they run Maya and 3DS Max just fine. However, after I install vcredist on them along with Python, Blender will still not run properly. It runs fine to a point, but if I have too many polys (about 128 seems to be the maximum it can handle without crashing, so too low poly to use), if I do ANYTHING in edit mode, even selecting vertecies, it crashes. The computers have deep-freeze on them, meaning I can’t install anything permanently (the computer reset to a default image upon reboot), so installing drivers isn’t an option.
Here are the specs of the machines, which are of the “Dell Precision 380” type:
Intel Pentium 4 2.80Ghz dual-core
nVidia Quadro FX 540, 128 MB
Besides the crashing, I get weird artifacts on smoothed objects when in Solid or Textured view. And, I don’t see where to attach an image here, otherwise I’d show you.
The crashing happens independently of the view type, though. Doesn’t matter if its all solid (unsmoothed) on wireframe, it still crashes.
I’m not blaming Blender, because Blender runs fine on all the other computers I’ve tried it on. Just doesn’t work on these computers in my 3D class.
But, is there a copy of Blender compiled on this type of machine, or a way to run Blender? Because of restrictions on the computer, I can’t run a command prompt, nor can I install any compiler to compile it myself. Also, running Linux off a live-cd doesn’t work, as it skips the CD drives on boot, and I can’t get into CMOS setup.