Sci-Fi AirShip

I’ve completed the modeling and do understand UV Mapping but have never done it in Blender. Are there any good tutorials that anyone could suggest that are straight to the point.

Cool looking model! I am assuming it doesn’t get all it’s lift from gas, right? But a combination of that and the ducted fan? I have been working on my first UV mapped project over the past few days. I found this basic tutorial helpful:

The place this ship is in would be similar to Skys of Arcadia, no oceans just sky. Thanks for the reference, difference from what I am use to like UVMapper from Rabbit Hole software. Thanks again, next post will be with some textureing.