Sci-fi animation and process breakdown

I’ve been experimenting with some simple animations Blender recently. All shots were rendered in Eevee with no post effects. The terrain was created in World Machine, the craft is a fairly simple model made using the Hard ops and Boxcutter addons developed by Jerry Perkins (masterxeon1001).

Feel free to drop some feedback, and if anyone can recommend some good animation tools or resources for Blender I would love to hear :grinning: