Sci-fi tunnel - eevee animation

Experiment with eevee, camera animation, animated procedural texture for emissive object, and testing blender 3.0.0 beta.
note: found a bug with eevee + motion blur + cryptomatte: whit motion blur active and motion steps >1, cryptomatte node in compositor fail and has no info; I used cryptomatte for add the flare on the opening iris at the end (bug already reported here:

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