Going to consolidate two projects into one thread.
First, a model that I recently started. No legs yet.
And a robot that I started about a year ago and got back into again.
The robot has a little more left on the modeling side - but I got impatient and started texturing it a bit already. It’s mostly all procedural textures, except for a greymap to specify where the chipped paint should be.
If it’s got glitter on the camo, that just means it hasn’t been “scuffmapped” yet.