I’m having a problem with the game I’m making. It all works Ok, but everything seems to distort when it approaches either side of the screen. Vertical lines seem to bend to the left when they approach the left edge of the screen, and to the right when they approach the right edge of the screen. I’m using the default settings for the camera lens etc. And I’ve noticed the same problem seems to occur in some of the example files (such as egypt.blend) but not in others.
I recon its a limitation of the engine rather than a fault, but does anyone know how to minimise the effect? Cose it looks really unprofessional and its giving me a headache.