screwed up textues in blenderplayer

I tried blenderplayer for the first time because it is faster than 2.49 it works great except some of my objects textures look awful, Just in blenderplayer not it the blend. the textures are packed so i don’t see what else i can do. Also i can toggle the shadows in my program
if i turn on the shadows in blenderplayer a blotch appears on my objects.

digiman

can you show us a screenshot

Take a look The one on the left is the blend

Attachments


It’s your UV map thats being improperly displayed. This a unique occurrence or is it repeatable? Glsl/multitex/texmode?

It’s probably just that the GE is lagging behind in development with 2.5x since there is such prominent talk of overhauling the logic system etc.

It happens all the time. Glsl but it is not that important b the way i am using 2.49. I won’t use 2.5 until the stable version is released

digiman