[Script] Curves to Meshes via Metaballs

Another approach to use curves for modelling.

Internal this script uses a larger amount of metaballs and an own bezier-algorithm to transform the curves to meshes.

Curves need to be joined in the same object.

It’s a good idea to use the decimate-modifier after the transformation.

*** click here for a thread to the script ***

http://blendpolis.de/a/curvetomesh.jpg