I have a small idea for a game; and was planning on using crystalspace3d but then my friend who had experience in this engine had some important stuff come up and wont be able to do it. So; The idea for our game isn’t very complex and I personally think it’s within blender3D’s capabilities. I was wondering if through python scripts you could use several .blend files for different levels. If this is not possible directly; is it possible to launch a executable through a python script so I can use a seperate executable for the menu navigation between levels? The game is a simple tony-hawk style game but on foot (The sport of Parkour; Some english people call it Freerunning). I wouldn’t mind needing to make a seperate blend for each level and distributing it as a bunch of exe’s (Renamed to .lvl) and launched through a main exe if it’s possible.
Quick note: I heard multiplayer; though directly not integrated is possible with game engine. How would one go about doing this? Using a seperatly programmed exe to run files to a server through a file edited through python?