I am using the bone weight copy script to transfer my weightpainting from my human body mesh to a shirt he is wearing.
When I do that I get all the vertex groups the body uses applied to the shirt not just the ones located on the upper body.
They don’t mess things up because they haven’t got any actual weight assigned to them but I like to keep things clean.
Is there a script I can use to remove any vertex groups that are not assigned to any vertex?
I have allot of different vertex groups on the body I am copying from and a script would save me allot of time.
Thankful for a answer.