This my initial python port of the Meshfoot OBJ sequencer from Blender 2.49 to Blender 2.76. Meshfoot manages multiple OBJ sequences and allows you to think of the mesh sequence as if it were footage. OBJ sequences are generated by many programs such as Poser, Daz Studio, Maya, Blender, Lightwave, Grobotto and more. Meshfoot supports five out-of-range types. One Shot Hold, One Shot Die, Loop, Ping Pong and Random. This video shows how to link a folder with a series of OBJ files to a Blender scene. Meshfoot manages which frame gets displayed at what time depending upon the parameter settings for each list entry.
Here is a video tutorial that explains how to use the script.
276_meshfoot_1m.blend (858 KB)