I am new in python and blender, and i am Portuguese, so sorry for my bad english…
Is possible to save a variable value every time script is execute?
example:
x=0
…
x++
…
Next time script is execute variable x is 0 again and i want x= value of increment
Tanks
Vimal
(Vimal)
2
use GameLogic. before. This will make it a global variable.
GameLogic.X = 0
dont work for me. Every time sript is execute GameLogic is 0 and not the increment value:no:
if not hasattr(GameLogic,"X"): GameLogic.X = 0
GameLogic.X = GameLogic.X + 1

Ok, now result :yes: tanks