Say i had a bunch of objects with the exact same rotation, and I wanted to mess them up a bit. I mention this because it’s seems useful, and I would guess, simple to accomplish.
import Blender from Blender import Noise,Object #select the objects you want to rotate OBJECTS=Object.GetSelected() Nr=Noise.random for Obj in OBJECTS: E=Obj.getEuler() print E Obj.setEuler([Obj.getEuler()+Nr(), Obj.getEuler()+Nr(), Obj.getEuler()+Nr()])
I’m getting an error in line 2,… Import error: cannot import name Noise
Curious. Under win98, it works with blender 2.33.
It just occured to me that it was because i am using 2.32.
Time to go get a fresh Python install.
<edit> just curious, is this utilizing internal blender python, or is it a full install thingy?
Just Blender 2.33 internal python module and Classes. If you have a full python 2.2.3 installed with blender 2.32:
import Blender from Blender import Object import random OBJECTS=Object.GetSelected() Nr=random.Random() for Obj in OBJECTS: Obj.setEuler([Obj.getEuler()+Nr.random(), Obj.getEuler()+Nr.random(), Obj.getEuler()+Nr.random()]) Blender.Redraw()
Ok, it appears to be running smoothly now. Thanks a million jms.