I am working on using blender as part of a pipeline for game work flow to go from prototyping in blender to building in Panda3D.
One thing that would speed up the process is if I could export a text file from blender that was possibly xml and had something like the following:
Then do that for all objects in a scene. If anyone has an example of a system similar to this working, hell it could be structured:
Whatever, doesn’t matter to me, I would just like to see an example I can play with and bastardize if someone can help, it would be much appreciated. I need to also get all light/camera info as well.