I made a Python script to import .obj ZBrush file.
The main difference with the Blender .obj import is the possibility to import big file >800 Mo (from ZBrush only).
You can import millions of polygons easily.
The script can:
- load millions of polygons and display them
- import polypainting
- import UVs
- create polygroup and subtool
I currently work on UV.
It is experimental (at first for my personnal use only),and not tested on Linux and Mac.