Hi! i’m starting to use python in the blender game engine ( i use 2.56) and more or less, everything’s working alright. Thought, i have a doubt about linking and appending.
The thing is that i have the model and rig of my main character in a blend file, and i want to have another blend with the character linked to that one, plus all the gameplay.
I linked it, and made a proxy from the group, making editable a box wich is parent of the rest of the objects in the linked group, then i programmed some simple motion codes for that box… and only the box moves. I revised that the linked group moves in default view when i move the proxy box, so i dont know what’s going on.
If anyone knows how that works, please, i’d use a little help.
Thank you in advance.
BTW for the forum staff: i had problems with the post because for me, somehow, is forbidden to write any word including ‘s-c-r-i-t-p’, so i had to edit the post around 20 times, to spot the troublesome words